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I thought ARKit was derived from metaio's technology? https://techcrunch.com/2015/05/28/apple-metaio/ https://techcrunch.com/2015/05/28/apple-metaio/
by bhouston 9y ago
I thought ARKit was derived from metaio's technology? https://techcrunch.com/2015/05/28/apple-metaio/ https://techcrunch.com/2015/05/28/apple-metaio/
- bangonkeyboard 9y agoInformed conjecture from https://medium.com/super-ventures-blog/why-is-arkit-better-than-the-alternatives-af8871889d6a https://medium.com/super-ventures-blog/why-is-arkit-better-t...: Ogmento was founded by my Super Ventures partner Ori Inbar. Ogmento became FlyBy and the team there successfully built a VIO system on IOS leveraging an add-on fish eye camera. This code-base was licenced to Google which became the VIO system for Tango. Apple later bought FlyBy and the same codebase is the core of ARKit VIO. ... I don’t have any hard insider confirmation on this, but I think the Metaio codebase would have helped with the plane detection and probably helped with the mapping/relocalization pieces of the visual tracker. FlyBy had by far the best Inertial tracker on the market, and it’s this piece that makes ARKit magic (instant stereo convergence & metric scale in particular).