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I can't speak from ever using a proper current headset like Vive or Oculus, but I have done some (very short-term) experimenting with Google Cardboard sets and
by 52-6F-62 9y ago
I can't speak from ever using a proper current headset like Vive or Oculus, but I have done some (very short-term) experimenting with Google Cardboard sets and Oculus/Vive emulation software that pipes the display over the local network to the phone-headset.
With some of that porting/emulation software I was able to play some SteamVR and other games. As a control I just used an Xbox 360 USB controller and the results surprised me.
Now working with a G Cardboard set isn't fun for very long, but the way that a few games translated was surprisingly good, as long as you're happy to not have the full experience. I found the headset was a lot of fun as a change of perspective.
The games I recall in particular being pretty good were GTA V and Skyrim (though I think Skyrim had a little bit of a perspective offset issue, but I didn't really tweak it). For native VR apps I tried ADR1FT (http://store.steampowered.com/app/300060/ADR1FT/ http://store.steampowered.com/app/300060/ADR1FT/) which was pretty good as well.
I imagine trying this with a proper headset work work far better and be more comfortable than my experience, but like I said I haven't worked with one.
A conclusion I made though was that I really didn't mind using the controller as I would on a console.