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I've been trying to keep up with that - I'm not really a big consumer in that area, but I agree with you that it will drive the market for VR. So far, I've fou
by LyndsySimon 9y ago
I've been trying to keep up with that - I'm not really a big consumer in that area, but I agree with you that it will drive the market for VR.
So far, I've found that there is a lot of content being created and it seems like a lot of newer stuff is being shot in a way that is either natively VR or can be converted (I assume using a fisheye lens of some kind). Some of the big players in the industry have obviously put some effort behind it, but I'm not really sure what the adoption rate has actually been like.
I wonder if PornHub has released any metrics on viewership of their VR category. It seems like a bad idea to check at work, but I'll go check their blog tonight if I think about it.
- blubb-fish 9y agoPorn is 90% about visual input - hence acceptance hinges on the graphical resolution which is currently lacking.
- LyndsySimon 9y agoToday, porn is 90% visual input. There will soon be devices capable of tactile input (for lack of a better term), but I don't think that will be the real breakover point for VR because there won't be a non-porn/non-sexual use them.