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That's oversimplifying or discarding the revelation. People expected wingsuit BASE to become safer with experience; practitioners didn't expect it to be a toss
by NegativeK 9y ago
That's oversimplifying or discarding the revelation.
People expected wingsuit BASE to become safer with experience; practitioners didn't expect it to be a toss of the dice no matter what.
- Havoc 9y ago>People expected wingsuit BASE to become safer with experience; And I'm sure safety does improve with experience. They're still rolling the dice though. Some roll it with better odds than others sure but ultimately: >On a long enough timeline the survival rate for everyone drops to zero
- chias 9y ago> And I'm sure safety does improve with experience. The fact that people generally seem to assume it does (but that it actually doesn't) is the primary thesis of this article: "What’s more worrying about wingsuit BASE fatalities, though, is that there appears to be no consistent bias toward experience."
- Havoc 9y ago>(but that it actually doesn't) is the primary thesis of this article Kinda. It does improve safety in the sense that someone with zero jumps under their belt is far more likely to die than someone with some experience. That should be fairly self-evident and the fact that they even list a common beginner mistake shows this effect. That quote you've got there to me is trying to communicate that experience will improve your odds but won't save you from my "on a long enough timeline..." quote. The other thing that screw this up is that a noob and an experienced jumper won't be doing comparable things. So the experienced jumper is safer, but is also doing substantially more dangerous stuff. Measuring deaths vs experience doesn't capture that.