4 ms·
E:D Has always had VR issues. I think one of the tricks I've used is to downsample the game itself while upsampling the final render in SteamVR. I don't remembe
by DiThi 9y ago
E:D Has always had VR issues. I think one of the tricks I've used is to downsample the game itself while upsampling the final render in SteamVR. I don't remember if it was like that or the opposite.
My favorite games have been Climbey, Lone Echo and Vivecraft.