2 ms·
There might be another way of looking at this in that perhaps with a distributed management style the costs become more apparent. With a centralised style you c
by rusk 9y ago
There might be another way of looking at this in that perhaps with a distributed management style the costs become more apparent. With a centralised style you can take a "five year plan" style approach and swallow all the upfront costs but where you have a bunch of separate cost centres each with their own P&L it's harder to find one single personality to drive things forward.
It might seem that I'm saying that if they had a more centralised style they might have made more progress but I don't think that's the case since when we look around at other more driven companies we aren't seeing too many breakthroughs either.
There are two fields where I know for a fact VR has made significant inroads in the last few years they being Gaming and Design Visualisation. The latter being where a VR rig is a worthwhile business expense. The former being my PS 4 where there seems to be plenty of content available, but the €600 price-tag is just a little out of my reach...
I'm a well-paid (some would say over-paid) professional and I'm quibbling about the cost of the rig and I just wonder are we at a point where the economics stack up for widespread adoption of the technology? Not just in terms of the gear but the R&D costs for game developers, such as Valve, with a questionable rate of return ..