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Here comes the "I told you so" crowd. The main difference to 3D TV is that 3D TV barely added anything of value to the customer. VR actually does offer a lot of
by danielbln 9y ago
Here comes the "I told you so" crowd. The main difference to 3D TV is that 3D TV barely added anything of value to the customer. VR actually does offer a lot of value, but is bogged down by its current technical limitations.
> But virtual worlds never caught on
Maybe in its odd-ball Second Life version, but WoW and Minecraft would like a word with that statement.
- aaron-lebo 9y agoVR actually does offer a lot of value, but is bogged down by its current technical limitations. Isn't adoption by consumers a measure of value? Maybe it's not actually that valuable for most people.
- danielbln 9y agoI would say that value is also a function of price and ease-of-use, both of which VR currently sucks at. Still, put a VR headset onto someone and have them compare it to 3D TV, I guarantee that everyone will say that VR is way more impressive, immersive etc. Does that mean that they'll buy it? No, because it's pricey, bulky and cumbersome, but the core value proposition is there and it is bigger than just "here look, fixed angle stereoscopy".
- ZeroFries 9y agoHe means VR offers a lot of potential value, of which the current technical limitations detract from.
- Animats 9y agoIt's amusing watching the rating change on this post. Up to 5, down to 3, up to 4, down to 1, up to 2, up to 3...