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> As a compare and contrast generally most players are used to computer RPGs which have zero character development I tried Baldur's Gate, having read that it w
by forapurpose 9y ago
> As a compare and contrast generally most players are used to computer RPGs which have zero character development
I tried Baldur's Gate, having read that it was among the best in that regard (I didn't care how old it was). It was pretty disappointing. Then I saw an old D&D module by Gygax, and was impressed - the module and the whole concept seemed to have incredible potential, but I couldn't see how the demands on the dungeon master could be met.