3 ms·
Climbing is a satisfactory 1:1 movement because you "move the world" exactly the distance you move the hands, so it feels very natural, unlike any other artific
by DiThi 9y ago
Climbing is a satisfactory 1:1 movement because you "move the world" exactly the distance you move the hands, so it feels very natural, unlike any other artificial movement system in VR games. Lone Echo does this but even better (I said Echo Arena before by mistake, it's the multiplayer version of Lone Echo)
Jumping can be hard to get used to for some, it's like throwing yourself, and requires the same skill as throwing a ball to a target. But once you get the hang of it, it feels VERY good, it's an incredible sense of freedom, esp after playing other VR games with teleport or other systems of artificial locomotion. I'd like just to jump everywhere like that. The jumps are superhuman but your brain accepts it as perfectly possible (which is important for immersion).
Walking is done through arm swinging. I think it's kind of weak but I still prefer that form of locomotion over any other if there's no jumping.