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Yes, I don't think type systems (or, in general, "computer science-y stuff") are the enemy here. I do at least wonder about some of the stuff that passes for "
by dasmoth 9y ago
Yes, I don't think type systems (or, in general, "computer science-y stuff") are the enemy here. I do at least wonder about some of the stuff that passes for "best practices" nowadays: CI tools sound like a good idea on the surface, but can serve to (partially) hide complex build and deployment processes where once someone might have just typed make. Automated tests of awkward corner cases can be pretty valuable, but easily lead to test suites that take minutes (or worse...) to run on every build. I don't really know how best to get the good without the bad, but giving at least some weight to the "sense of fun" stuff sounds like a pretty good starting point.