3 ms·
A couple of comments mention 1995 and 21 year old technology. For the curious, here is a PC Magazine article on VR from March 1995: https://books.google.com/b
by Stratoscope 9y ago
A couple of comments mention 1995 and 21 year old technology.
For the curious, here is a PC Magazine article on VR from March 1995:
https://books.google.com/books?id=79i1lfAqumUC&lpg=PP1&pg=PA168#v=onepage&q&f=true https://books.google.com/books?id=79i1lfAqumUC&lpg=PP1&pg=PA...
- icebraining 9y agoA few weeks ago I discovered that the CSS 1.0 spec (1996) uses a VR scene as an example of an environment in which to apply the rules. It was certainly in the tech zeitgeist back then!
- alnitak 9y agoAre you talking about VRML?
- icebraining 9y agoNo, just a comment in the spec: "Note that an application may reinterpret an explicit size, depending on the context. E.g., inside a VR scene a font may get a different size because of perspective distortion."