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Pay to get rid of the ads and get some more functionality seems fine to me. But it goes the other way too. I bought Bad Piggies some years ago. I play it on va
by Flow 9y ago
Pay to get rid of the ads and get some more functionality seems fine to me.
But it goes the other way too. I bought Bad Piggies some years ago. I play it on vacations. And this vacation I started it and just couldn't figure out how to start a level. There were several buttons but they all seemed to start fullscreen unskippable ads for other games instead of the game. I tried several times and gave up. I'm not sure there still is a game in there.
I think behavior like this should not be allowed by Apple.
- stronglikedan 9y agoI bought a game a few years ago (Batman or Spiderman or something) for an $8 or $10 one time purchase. Then the developer (who I think I remember, but won't mention because I'm not positive) decided it would be a good idea to move to an IAP model. Well, after updating the game one day, I realized that I no longer had the full game that I paid for, and that I would have to pay more via IAP if I wanted to continue playing. That was the day that soured me on IAP forever, and I'm another one that will go very far out of my way to avoid them (even inconveniencing myself solely out of spite).
- Karunamon 9y agoI have to ask how that's the fault of the IAPs? Sounds like the developer screwed you out of something you paid for with an update, which could happen with or without the IAP model. The closest thing I can think of is what Apple did to Final Cut Pro users, or what Sony did to Other OS users on the PS3.