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> Why don't they scale their development team with it's popularity? It could also be that they don't make as much as you think. After all, 70 USD per major rel
by gramakri 9y ago
> Why don't they scale their development team with it's popularity?
It could also be that they don't make as much as you think. After all, 70 USD per major release is not really that much. Assuming, a 150k per dev salary (and it appears there are two), means they have to sell 4200 licenses or so. Sublime 2 has been around for 5 years ago? So that means they need 20k licenses. This only takes care of the salary though and not the hosting expenses, office space etc.