4 ms·
Vive does have new controllers in the works: https://www.vrfocus.com/2017/07/a-guide-to-the-htc-vive-knuckles-controllers/ https://www.vrfocus.com/2017/07/a-gui
by FLGMwt 9y ago
Vive does have new controllers in the works: https://www.vrfocus.com/2017/07/a-guide-to-the-htc-vive-knuckles-controllers/ https://www.vrfocus.com/2017/07/a-guide-to-the-htc-vive-knuc...
Both HTC and Oculus have tried to say something along the lines of "a major shift isn't coming too soon. If you want VR in the next 2 years or so, don't hold out".
- stephengillie 9y agoIt's sad to see the technology plateau at the current level, with bulky helmets and clumsy controllers as the state of the art for the forseeable future. If only they could route the optics more effectively, using fiber or another medium.
- mquander 9y agoNew hardware is coming -- the next iteration is going to be wireless, inside-out tracked headsets and hand tracking, and it's going to be here in 2018. It's not on the shelves yet, but the prototypes work.
- stephengillie 9y agoDo you have information that GP and GGP don't? Please share your sources. > Huh. Usually a price cut precedes a new generation of hardware - but the press release seems to go out of its way to dispel that notion. > Both HTC and Oculus have tried to say something along the lines of "a major shift isn't coming too soon. If you want VR in the next 2 years or so, don't hold out". > They don't actually say that there won't be a new generation of hardware. If you read it carefully they just say that they're going to keep selling the current one.
- rjvs 9y agoIt's not plateaued, both manufacturers are simply trying to establish a solid platform for content to be targeted at. Think of it like game consoles; the idea is to make content easier and more profitable to create, in order to provide more value for consumers, creating a virtuous cycle. Fragmenting the market further by announcing marginally better hardware is not helpful for that goal. Both HTC & Oculus have already shipped improvements to their existing hardware and I expect that to continue until the next generation of hardware is announced. Specifically: - HTC has upgraded the tether, audio & head strap, revamped the packaging twice, are about to release trackers, are likely gearing up to release upgraded hand controllers and also new laser tracking hardware. - Oculus have shipped their hand controllers, plus now support room-scale configurations with multiple cameras. The list of software improvements on both platforms is much longer, so I won't bother but real-use performance continues to improve with the same hardware. Source: VR Dev.