3 ms·
Probably a point in the middle would be the right compromise, most people think its binary (its closed hardware or its free+open) but I don't; I think there sho
by notgood 9y ago
Probably a point in the middle would be the right compromise, most people think its binary (its closed hardware or its free+open) but I don't; I think there should be a hardware company (with all the stack: GPU + CPU + kernel) that goes the same way Epic went with Unreal (their game engine); meaning you can use their hardware for free and the specs are public but if your company evers get more than 50K in profits you have to pay them 20% of your profits; or something like that.