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I love JetBrains, but that number isn't that impressive. If you were to assume only half of that 500 were actual developers, that's still 13 developers per each
by rl3 9y ago
I love JetBrains, but that number isn't that impressive. If you were to assume only half of that 500 were actual developers, that's still 13 developers per each product you listed. All of their products tend to use the same core technology as well.
Consider that Todd Howard's team that built Skyrim consisted of roughly 100 people.
Epic Games employed 250 people as of 2016. Most of those are not developers. Yet, their Unreal Engine 4 changelogs are mind blowing:
https://docs.unrealengine.com/latest/INT/Support/Builds/index.html https://docs.unrealengine.com/latest/INT/Support/Builds/inde...