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I really appreciate the reply! You definitely bring up great points. I suppose that's why we see the bigger names like Disney, Blizzard(Activision), EA, etc bui
by winslow 9y ago
I really appreciate the reply! You definitely bring up great points. I suppose that's why we see the bigger names like Disney, Blizzard(Activision), EA, etc building out their own distribution/streaming channels compared to utilizing Netflix/Steam to avoid that 30% and keep a bigger chunk of the revenue. Obviously game sales are different than streaming TV/movies but I'd expect similar economics to be in play.
- EADGBE 9y agoI think you're right. But I don't think casual consumers want that. I can't wait to explain to my 4 year old that Disney movies aren't on Netflix now. I think what went wrong with music was the initial value set, and then competed with (into extinction) by Davids and Goliaths. Steve Jobs valued a song at $0.99 11 years ago. We've yet to adjust that for inflation. It's only gotten worse with valuations for streaming. The real problem now isn't that we don't listen to albums anymore (OK, maybe that's half the problem) or that we don't have physical music, but Steve Jobs valued it too low. And that a song that took $2,000,000 to produce costs the same as a song that took $0 to produce; yet both command a $0.99 price point. I'm getting preachy, and I'm sorry.