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It's sad, because I'm a huge fan of higher-level languages, but even dealing with other people's broken or retarded bindings to C or C++ libraries is a huge tim
by JabavuAdams 16y ago
It's sad, because I'm a huge fan of higher-level languages, but even dealing with other people's broken or retarded bindings to C or C++ libraries is a huge time sink.
At a certain point it just becomes more productive to write in C++, never mind the FUD about programmer productivity.
That said, for my current project I'm using Unity, and writing script code in Javascript and C#, but this is more about having a toolset that Just Works out of the box. It's not clear that I would choose that approach if I had to write it from scratch.