2 ms·
Latency ought to be easily enforced, yeah. The other vagaries of human play, like pixel-precision on mouseclicks and mathematical precision calculating damage a
by Bartweiss 9y ago
Latency ought to be easily enforced, yeah. The other vagaries of human play, like pixel-precision on mouseclicks and mathematical precision calculating damage and health, are harder to model. But I don't think they'll be impossible, and I think they soon won't be a disaster for the AI.