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* Acting as if employees are fungible rather than taking advantage of their relative strengths * Short-term thinking ("we don't have time to fix the tech debt,
by pbourke 9y ago
* Acting as if employees are fungible rather than taking advantage of their relative strengths
* Short-term thinking ("we don't have time to fix the tech debt, we have to get something on the board this quarter")
* Over-resourcing projects from the start, rather than letting a small number of employees germinate it and set it on the right path
* Punishing people, often indirectly, for taking risks, conducting experiments, doing quick prototypes, etc
* Frequent shifts in direction, priority or emphasis. If "everything" is important at one time or another, then nothing truly is
- mychael 9y ago> Punishing people, often indirectly, for taking risks, conducting experiments, doing quick prototypes, etc You hit the nail on the head with this one. People seem to forget that so many important parts of our daily life were once upon a time passion projects and 20% time projects (Gmail, Adsense etc)