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Real graphics APIs can handle dynamic geometry efficiently, have a batching mechanism, and don't force you to express colours through CSS strings. Rasterising
by TazeTSchnitzel 9y ago
Real graphics APIs can handle dynamic geometry efficiently, have a batching mechanism, and don't force you to express colours through CSS strings.
Rasterising ahead-of-time is all well and good, but it's not something you should have to employ just to draw simple polygons.