3 ms·
Currently developing a different take on this same concept, but using hand-modeled voxel shapes in place of sprites. Haven't posted any significant updates in
by and0 9y ago
Currently developing a different take on this same concept, but using hand-modeled voxel shapes in place of sprites.
Haven't posted any significant updates in a while but progress is steady; just added cell-shading outlines to sprites that require it (can't translate black outlines into voxels otherwise) and improving the render pipeline to accommodate it.
http://n3s.io http://n3s.io but more recent screenshots are at https://twitter.com/n3semu https://twitter.com/n3semu
- ericfrederich 9y agoGreat... now put the camera in Mario's head and let me play some FPS mario
- Raphmedia 9y agoThat would be pretty neat in VR !