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Integrating with existing C tooling on larger projects is still one of the hardest parts of introducing Rust into a project. It would be amazing if someone wro
by rtpg 9y ago
Integrating with existing C tooling on larger projects is still one of the hardest parts of introducing Rust into a project.
It would be amazing if someone wrote a gcc/clang wrapper that could detect rust files and "inline replace" them with C file equivalents
- pjmlp 9y agoWhich is why Bjarne went with C compatibility in C++, even though he would rather have something more Simula like. C++ would never had survived in AT&T if it wasn't zero friction compatible with C. Cyclone, C+@ and Limbo are sadly three examples where things did not went that well at AT&T.