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Why do you think game studios will support vulkan when they can just target dx12 and get pc and xbox support?
by dingo_bat 9y ago
Why do you think game studios will support vulkan when they can just target dx12 and get pc and xbox support?
- shmerl 9y agoThey already do. There are more Vulkan supported games out, than DX12 ones as far as I know. Why has many variables. But simple answer, Windows 7 is still a common target (it has no DX12 support). More deeply, because forward looking studios don't want to fall into hard MS lock-in, and growing number of studios support Linux as well. There was some good write up from Star Citizen developers on this topic, who decided to ditch DX12 for Vulkan.
- lagadu 9y agoCan you link a few? I feel like I'm missing something here because the only AAA game out with Vulkan support I can recall is Doom.
- shmerl 9y agoJust some: https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_support https://en.wikipedia.org/wiki/List_of_games_with_Vulkan_supp... Plus, more games for Nintendo Switch will be using Vulkan. Also games with common engines like Unity, Unreal and Cry (that's in the future, they basically have just added or adding Vulkan support).
- zanny 9y agoBecause Vulkan gets them Android and Switch support. They aren't insignificant enough markets to just ignore. I think Sony said at some point they wanted to support Vulkan on the PS4 as well, but that never precipitated. You can use Vulkan on the PS4 GPU if you homebrew Linux on it, but thats not quite what developers are interested in.