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It sound like much more than "thinking and dreaming", he thought about quite concrete points like the number of people being part of the team or the kind of too
by ajnin 9y ago
It sound like much more than "thinking and dreaming", he thought about quite concrete points like the number of people being part of the team or the kind of tools he'd use. The only thing holding him back seems to be the IP issue.
I'd add an eighteenth point to the list, if Ron would agree :
It wouldn't include puzzles that require to be a part of a particular culture, or speak a particular language, to solve.
I'm specifically thinking of the "Monkey
wrench" puzzle from Monkey Island 2. Let's just say that as a kid, playing the French version of the game, getting past that part of the game was quite frustrating.
- paines 9y ago>I'm specifically thinking of the "Monkey wrench" puzzle from Monkey Island 2. Let's just say that as a kid, playing the French version of the game, getting past that part of the game was quite frustrating. Touchè for the german one. Years later I finally understood the joke behind the puzzle after finding out the english/americans call that specific tool a monkey wrench. In germany we call it "engländer" (->english man) but it seems that sometimes or in someparts of germany they call it "franzose" (-> french man)...