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> Combining is to combine items in your inventory to contraptions. Combining is also just acting with you selecting an object first. Daedalic removed the verb
by kuschku 9y ago
> Combining is to combine items in your inventory to contraptions.
Combining is also just acting with you selecting an object first.
Daedalic removed the verbs entirely, and made left mouse button act, right button look.
To combine, you click on an inventory item, and then on another item or object.
To talk, you click on a person.
To flip a switch, you click it.
To look at stuff, you can always right-click.
Daedalic has made many games in the spirit of the old Lucasarts games, and been very successful. And demonstrated you don't need verbs in the game.
- reboog711 9y agoThe bulk of adventure games use the 'single cursor' control scheme these days; Daaedalic is not the first.
- kuschku 9y agoDaedalic actually was the first, they've done it in basically all their games. And they do it very well, which is why I mentioned it.
- reboog711 9y agoAs a company, Daedalic has only been a company for 10 years. Here are some games older than 10 years that use a 'single cursor' interface: King's Quest 7 from 1994 Zork Grand Inquisitor from 1997 The Longest Journey from 1999 Blackwell Legacy from 2006 Pretty much, this has been the standard interface for most P&C games since the mid 90s.