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> All NES assembers are command line programs. What does that mean? It has no graphic user interface. Who the hell is this written for?
by smegel 9y ago
> All NES assembers are command line programs. What does that mean? It has no graphic user interface.
Who the hell is this written for?
- danbolt 9y agoI find a lot of these homebrew and ROM hacking documents are written for an enthusiast that might not necessarily have a background in software development. At first I found it a little disorienting because the technical level of the writing would fluctuate, but at the same time I can appreciate it being accessible for someone who might not know much about programming.
- Impossible 9y agoThere's also an assumption with most HN users (who have a heavy web dev or unix background) that commandline is required in order to get any sort of development done. This isn't really the case if you have more of a game development background, where people are often using Windows and GUIs to get most work done. Someone coming to this tutorial that is used to Unity and Visual Studio could be technical, have solid programming abilities, but rarely, if ever touch the command line. I've worked with a lot of people like this, so it's not a theoretical thing.
- danbolt 9y agoAgreed! Visual Studio has such a prominent place in game development, likely for its ubiquity and ease-of-debugging.
- gambiting 9y agoI used to dabble a lot in homebrew programming for PSP(playstation portable) and many people would be shocked how much of the entire toolchain was made by people with little if any formal programming education - yet it all worked and produced valid executables. I suspect a lot of it was done by other 15-year old teenagers experimenting with low level programming for the first time.