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I wonder if this a good move for Valve. How many people will be loose interest from the game if next year OpenAI manages to pull off the 5v5 challenge, thus bri
by jmkapz 9y ago
I wonder if this a good move for Valve. How many people will be loose interest from the game if next year OpenAI manages to pull off the 5v5 challenge, thus bringing DotA 2 to the same level as GO and chess for AI, i.e. beating the best human(s).
Has there been any study on the popularity of chess after AI moved in? How about prize pools, as a large driving force of DotA 2 is the competitive scene?
I suppose Valve will find out soon enough and it may be a significant event to study of the impact of AI, if only by the scale (> 10 millions players [1]) and the traceability of the metrics.
What if the numbers do indeed plunge? Maybe such public display of AI might be given second thoughts. And what of outside the gaming industry?
[1] http://www.criticalhit.net/gaming/dota-2-vs-league-legends-updating-numbers/ http://www.criticalhit.net/gaming/dota-2-vs-league-legends-u...
- hmate9 9y agoOf course it's a good move. Millions watched AlphaGo, many of whom have never played Go before. Millions, almost every single gamer will watch AI vs Dota that will be amazing marketing for Valve.
- jmkapz 9y agoI'm talking mid to long term here. To rephrase, is there a sizeable amount of players who will stop playing, knowing that they cannot ever be the best? Because when AI beats one, I don't believe there is a coming back. For the concrete AlphaGo example, of course it was hugely popular but I would be interested in the evolution on the number of players, how many of those viewers started playing balanced by how many existing players lost interest following the matches (excluding GO researchers :) ).
- vecter 9y agoI don't think it will matter at all. Literally, zero impact. Chess computers crush the world's best humans, yet here we are in meatspace, still vying to win the human world chess championship. Also, 99.99999% of players realize they'll never ever be close to being the best in the world, yet they still play the game because it is inherently fun.
- Noos 9y agothe problem is that players will use those bots against other players, just like they do in online chess. The burden of reporting them will be too much for online play probably. It's the ultimate cheat.
- kayoone 9y agoimo that will have zero impact. For humans it is still much more entertaining to see other humans play and seeing the best human players is far more exciting than a perfect AI. Chess did not loose any popularity just because no one can beat the machine. If anything, humans might derive new and interesting tactics and playingstyles from AIs and use them as training partners. Human Entertainment is one of the few areas where i don't see AI taking jobs anytime soon, because that removes a lot of the entertainment value.