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I kinda recall running into a comment from a prominent game dev somewhere, manybe over at Filfre.net, talking about game development rebooting itself from the g
by digi_owl 9y ago
I kinda recall running into a comment from a prominent game dev somewhere, manybe over at Filfre.net, talking about game development rebooting itself from the ground up every time new hardware capabilities came available.
Something about how each time new video hardware came available, the first few years of games would be more elaborate tech demos than actual deep games.
I wonder if something like that can be applied to computing in general. Just look at how we now throw the GPU at everything, because we can, rather than stop to ask if we should.
The Linux GUI for example is still riding the ripples of the wobbly windows and spinning cube that was Compiz. It may have looked good, but was as useful as wings on an elephant.