3 ms·
>Brute-forcing billions of potential moves simply won't work. The problem is all AI/ML is essentially recorded, recursive, constrained brute forcing.
by kaden 9y ago
>Brute-forcing billions of potential moves simply won't work.
The problem is all AI/ML is essentially recorded, recursive, constrained brute forcing.
- FrozenVoid 9y agoYou can apply it on higher level like that guy who bruteforced the 7roach rush for Zerg in SC2. http://lbrandy.com/blog/2010/11/using-genetic-algorithms-to-find-starcraft-2-build-orders/ http://lbrandy.com/blog/2010/11/using-genetic-algorithms-to-... Problem is that build orders are just optimizing the opening economy and these unbalanced openings will be just patched out in the future.