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This thinking is a common mistake I see from teams that think only about tech. User acquisition is critical in the success of marketplaces. Usability is often
by nemild 9y ago
This thinking is a common mistake I see from teams that think only about tech.
User acquisition is critical in the success of marketplaces. Usability is often ignored too.
Even today, if you create an eBay (granted, a much stickier marketplace than Kickstarter) with no fees, it's not as simple as throwing the doors open and expecting everyone to switch.
You can read more here, in a different example I dig into (Slack vs IRC): https://www.nemil.com/musings/oss-and-slack.html https://www.nemil.com/musings/oss-and-slack.html
If you ever want, I'm happy to have the debate with you (email in profile). If you really want to compete, you're going to need to be aware of what it'll really take to win, not just decentralized/blockchain and no fees.
(And as a nit, I can also build a website in a week that takes 2% credit card vig without blockchain - sure I know you'll argue that I can raise the price later, but I'm still not going to win against Kickstarter without something more than just a cheaper price)