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It's unfortunate that Flash is still a proprietary domain, given that it's become both increasingly prevalent and useful. I've put a substantial amount of work
by rtf 19y ago
It's unfortunate that Flash is still a proprietary domain, given that it's become both increasingly prevalent and useful. I've put a substantial amount of work into developing a Flash game and have discovered, as I follow the market, that a lot of games are incompatible across different versions of the plugin. Fonts go missing, graphics features behave with different levels of performance, and worst of all, on some versions of the plugin, errors that elsewhere went ignored cause exceptions and terminate execution, resulting in the game becoming wholly unplayable.
I've also discovered a way to consistently crash the Linux plugin.
I'm hoping for either a suitable, market-accepted replacement to come along, or for an emulation like Gnash to get up to speed with the newest versions of SWF.
- PieSquared 19y agoHmm. Interestingly enough, I haven't had a single problem with Flash in Ubuntu. Not one. Mind sharing said way? >:)
- BrandonM 19y agoAre you using a 64-bit architecture? When I was running 64-bit Firefox and using nspluginwrapper to run Flash, I was getting total browser lockups and 50% (100% of one CPU) usage in some (totally random) instances of Flash usage. It got to the point where I downgraded to 32-bit Firefox with 32-bit Flash, where I haven't had as many problems (but still some laggy Firefox performance, for example on Buffalo Wild Wings' website). Actually, I would guess that because of issues like this and the Java plugin, Ubuntu probably uses 32-bit Firefox even for 64-bit architectures.