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> software tends to pass around multiple different teams with widely varying skillsets I find this to be the most damning drawback: by design you can't ever ge
by concede_pluto 9y ago
> software tends to pass around multiple different teams with widely varying skillsets
I find this to be the most damning drawback: by design you can't ever get better with it, to cater to people who shouldn't be in the profession. There's a reason that using a spoken language clearly and eloquently is beyond the skill of a young child.
I agree that vendoring is the right solution for libraries that are not packaged for your target platform, in fact it's damn hard to reach truly deterministic offline builds without vendoring.