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Even VSCode is sloppy and could go down easily IMO. They have a folder with js modules (I didn't look too deep into it, there might be native dlls there too) t
by FRex 9y ago
Even VSCode is sloppy and could go down easily IMO.
They have a folder with js modules (I didn't look too deep into it, there might be native dlls there too) that's 75 megs, compressing (and i.e.: recompressing on any change, update, download, etc.) would help with disk space taken and loading times. Not even an SSD will beat a zip file kept in memory, SSD, resolving file paths, NTFS, they still have overhead and I'm sure it'll be more than just decompressing out of a zip in memory.
would beat keeping that zip in memory and accessing it to decompress any script when needed.
75M resources
17M resources.zip
6.7M resources.7z
Third party ones aren't even minified which would be free size savings!
It's basically free saving and super common in game dev to package files and not have them scattered like that.