3 ms·
Biggest telltale sign of an unreal game for me is when it streams in new objects/effects a frame too late. If you turn too fast you often see the end a corridor
by intoverflow2 9y ago
Biggest telltale sign of an unreal game for me is when it streams in new objects/effects a frame too late. If you turn too fast you often see the end a corridor drawn in a frame late and see the skybox in some worst cases. You can even see it in this video [0] which looks gorgeous in stills but as soon as the camera changes there is a single frame where the reflections are not drawn in yet.
Still amazing tech, just something I've noticed.
[0] https://www.youtube.com/watch?v=_nLGoqqDc0w https://www.youtube.com/watch?v=_nLGoqqDc0w