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i have had success with running engine and creating content on linux since 4.12 or so. Seems to work ok, not a lot of dependency issues like i get with unity wh
by vectorEQ 9y ago
i have had success with running engine and creating content on linux since 4.12 or so. Seems to work ok, not a lot of dependency issues like i get with unity which relies a lot on distribution specific things like gnome service stuff.
https://wiki.unrealengine.com/Building_On_Linux https://wiki.unrealengine.com/Building_On_Linux
Following that guide i managed to get it running on debian and gentoo systems. I'm not a pro developer, so i might have not touched all features to test them, but to me it seemed to work fine.
Didnt do any programming for it on linux yet, so dont know how to or if its possible to build the code on linux, but the engine itself works fine. blueprints etc. and standard features worked fine too.