4 ms·
For Dota/Heroes of Newerth an apm of 100 is plenty enough!
by levesque 16y ago
For Dota/Heroes of Newerth an apm of 100 is plenty enough!
- crystalis 16y agoYou just compared a one unit game to an entire army.
- levesque 16y agoAnd explained part of the reason why I prefer the one unit game, because to be a pro it doesn't require you to be a total freak.
- crystalis 16y agoWhere did you point out that you prefer the one unit game? Essentially everything you put in this second comment is absent from the first- it's in your head, but not anyone else's until you say it. Anyone who knows what Dota is will know why it only needs 100 apm, but to anyone who doesn't? It's disingenuous. Your value judgment of 300 apm was completely absent, as was your reason for your (again, unmentioned) preference. It's not even clear how you prefer the one unit game- to play, or to watch? They both merit claim as a spectator sport. Is your preference complete, partial, or completely uninspected? Not everyone thinks like you (snark: thankfully), so please do us some favors and try not to leave all your relevant assumptions outside of the conversation.
- xenophanes 16y agoNo it's not. You don't know what you're talking about at all. If you just right click to move somewhere once per second that'd be 60 apm already. But that's not enough. You need to update where you're going more than once per second most of the time, especially to make sure your character doesn't attack anything and waste his attack cooldown. Then add in casting spells, using items, muling, looking at other parts of the map, extra control needed during hero fights, etc And BTW don't think apm is the only thing you do. You need to be constantly scanning the minimap, keeping track of where enemy heros are, keeping track of what items the enemy heros have, how much mana they are at, where your team is, starting a mental timer every single time a spell is cast so you automatically know when the cooldown will end (both enemy and friendly spells), and more.