5 ms·
I love the shading style - is this simply called 'flat shading'? There's still a subtle gradation. Talking of puzzle 3D games, I really want Portal 3.
by marcosscriven 9y ago
I love the shading style - is this simply called 'flat shading'? There's still a subtle gradation.
Talking of puzzle 3D games, I really want Portal 3.
- SonOfLilit 9y agoWhen I was in highschool I found a demo for a driving game that had a 3D engine based on splines (so all of it vector). The aesthetics were amazing. This reminds me of them. I recently spent a whole night googling and eventually traced it to a guy called Zotoaster based on some old gamedevboards.net forum posts, but I contacted him and he says it's all long gone. Not even a screenshot left :-(
- psyc 9y agoI would call it cel shaded. But I think a lot of the impact is simply due to the palette and simple aesthetic choices of the designer.
- WilliamChyr 9y agoDeveloper of the game here! It's actually not cell shading. That usually has a threshold with the colors so that it looks more like a comic here. There's a few things going on: edge detection, screen space gradient, and lack of textures. The lack of textures is what makes it feel like cell shading, but I'm not actually thresholding any of the colors.