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I was specifically referring to the level of SVG support, which is constant across given OS versions, not per device like the fragmentation in old camera hardwa
by mncolinlee 9y ago
I was specifically referring to the level of SVG support, which is constant across given OS versions, not per device like the fragmentation in old camera hardware abstraction layer implementations.
In that sense, the only reason there would be more fragmentation in SVG support on Android than iOS is that it can be harder to upgrade Android devices that did not come from Google.