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GPUs are not designed for vector graphics, they are designed for triangles and triangles only. Triangles are a subset of vector graphics, but are almost never t
by kllrnohj 9y ago
GPUs are not designed for vector graphics, they are designed for triangles and triangles only. Triangles are a subset of vector graphics, but are almost never the subset that people mean when they say "vector graphics."
Specifically vector graphics typically includes curves, which GPUs just don't do at all.
Once you've tessellated a curve into triangles you've already baked in a desired resolution. You can't have resolution independent vector graphics in a GPU friendly way.