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SVGs are a problem because they don't have a "preferred size" parameter. On Xcode you can use PDF files for icons (which are much like SVG, but state "all my po
by princekolt 9y ago
SVGs are a problem because they don't have a "preferred size" parameter. On Xcode you can use PDF files for icons (which are much like SVG, but state "all my points are relative to the size WxH). Once you have that you can make pixel-perfect icons that are always rendered sharply.
The catch is that Xcode compiles all those PDFs to PNGs before bundling them into the .ipa, so in the end you have a bitmap either way...