3 ms·
So you just CPU-rasterize out to a buffer, and blit it to the screen. After the initial render, it's equivalent to the PNG. The application essentially decompre
by Zelizz 9y ago
So you just CPU-rasterize out to a buffer, and blit it to the screen. After the initial render, it's equivalent to the PNG. The application essentially decompresses its assets on launch.