3 ms·
I think you're looking at either a different API, or an older version of it. The blog post links to this documentation page: https://developers.google.com/nea
by nickporter 9y ago
I think you're looking at either a different API, or an older version of it.
The blog post links to this documentation page:
https://developers.google.com/nearby/connections/overview https://developers.google.com/nearby/connections/overview
- Animats 9y agoOne of them seems to be a wrapper for the other: Game API (C++): void SendReliableMessage( std::vector< std::string > const & remote_endpoint_ids, std::vector< uint8_t > const & payload ) Nearby API (Java): public abstract void sendReliableMessage (GoogleApiClient apiClient, List<String> remoteEndpointIds, byte[] payload) Note that this requires a "GoogleApiClient" object, which ties it to the mothership.