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Diggy: open source JavaScript game engine (with example game)
- kmfrk 16y agoThe link has auto-playing music. I kid you not. ... and the app just exceeded its quota.
- richtaur 16y agoThe auto-playing music is the JavaScript game itself, embedded in an iframe, sorry :( Quote resolved, server back up!
- kmfrk 16y agoIt's more the fact that it wasn't disclosed - in case people are sitting with headphones turned up. :) Dammit, and now the wait for Puzzle Quest 2 will be even more unbearable.
- gorm 16y agoNow I fear my first encounter with a HTML5 enabled commercial banner app even more.
- warfangle 16y ago"Note: I am abandoning Diggy because it turns out I'd rather be making games using canvas. Go figure." Github source: http://github.com/lostdecade/diggy http://github.com/lostdecade/diggy
- richtaur 16y agoYeah that's the primary reason I open sourced it, so that if others find it useful they can fork and go nuts.
- albertzeyer 16y agoThe demo just shows "Loading audio ..." and seems to do nothing. Not sure how long I am supposed to wait. Have waited at least 10 seconds.
- zweben 16y agoTakes less than a second to load for me.
- jdietrich 16y agoLet me guess, you've got a flash blocker of some sort? The game audio uses an intermediary layer of flash, but doesn't timeout if flash fails to load.
- albertzeyer 16y agoAh hehe, yes that was it.
- richtaur 16y agoFixed, thanks for pointing that out!
- ComputerGuru 16y agoSidenote: excellent background music. Goes well with the mood of the game.
- richtaur 16y agoThanks, I'll let Josh know! BTW it might interest you that he put his music up for sale! http://joshuamorse.bandcamp.com/album/bombada-original-soundtrack http://joshuamorse.bandcamp.com/album/bombada-original-sound... He's great, I'm a big fan of his.
- misuba 16y agoSo where are the libraries for making games with canvas? There's Akibahara, but it's pretty opinionated (not that there's anything wrong with that) - I'd love to see more diversity of approaches.
- richtaur 16y agoAs warfangle pointed out, I'm not working on Diggy anymore. Reason being: I'm working on a canvas JS engine now! :D Might have something ready for other developers in a few weeks ...
- tzm 16y agoCurious, did you ever get it running in Titanium?
- richtaur 16y agoNope :( I couldn't get Titanium Mobile to push to either my iPhone or my Android (and can't afford the $200/month support). Bummer, maybe someday.
- ashleyw 16y agoI started a Canvas based game framework of sorts a while back: http://github.com/ashleyw/Game.JS http://github.com/ashleyw/Game.JS …super original name, I know! You do all the drawing yourself, it doesn't add another layer as such to that, it just helps with scheduling background tasks, keeping a smooth time stepping, sounds, etc. It's very buggy though, with very little documentation and no tests…but please do check it out if you're thinking about creating a Canvas based game soon, it's not that complicated! :) (btw, it doesn't require Ruby, I just use sinatra to serve all the files easier!)
- ELV1S 16y agoWould be nice to have more difficulty level http://elv1s.ru/i/bombada-score.png http://elv1s.ru/i/bombada-score.png