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I agree that anyone pumping serious money into VR right now is either misguided or overly optimistic. The adoption rate has flattened, the hardware and software
by hbosch 9y ago
I agree that anyone pumping serious money into VR right now is either misguided or overly optimistic. The adoption rate has flattened, the hardware and software are both lacking innovation, and the costs to enter the market for consumers are insane - relatively.
Until you get Vive-like tracking on a Gear-like device I would avoid VR in general. People just will not buy gaming PCs on the same curve in which they adopted smartphones.
I worked at a prominent (still alive) VR company and the experience was enlightening.
- KyleBrandt 9y agoIn particular multiplayer focused "in Dev" games are problematic. It is resource intensive to keep up with moderation and anti-hacking. Combine that with smaller VR subset of users and it seems hard to imagine success without many years of runway money. Smaller one player or 2 player multiplayer indie-like games is probably better fit for small funded VR.