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Maybe go look at actual successful twin stick shooters. For instance playing that made me want to cleanse my palate so I pulled up Assault Android Cactus, which
by egypturnash 9y ago
Maybe go look at actual successful twin stick shooters. For instance playing that made me want to cleanse my palate so I pulled up Assault Android Cactus, which is everything this is not: it's a super cute game with local co-op, multiple characters with very different play styles, and a nice little selection of power ups.
Make some bots that run around in obviously non-tank skins. Weak but numerous, clearly different. Throw in some bosses that require multiple players to destroy. Those two things would make it more amusing when it's empty, AND have a reason to bring friends in. (Name the bosses, keep them down to only a few on the map at a time, if even more than one, keep track of who kills them, hand out medals for doing so)
Right now it's way too slow for this but some kind of Chain Combo mechanism always helps shooters have depth - once you have the basics down you can start chasing high chain, maybe have score multipliers, maybe start showing a visual effect for people with a chain going and offer bonuses for taking them down. (In it's simplest form, a chain combo usually starts happening when you quickly kill several enemies without taking damage; every time you kill an enemy start a timer counting down for a second or three, and if it hits zero then you lose your combo. Play a sad noise when this happens.)
- egypturnash 9y agoAlso stop making your designer draw tanks. Pay her to draw whatever the hell she thinks would be cool on top of the movement patterns you come up with for bots and for the players. Roll with whatever it is. Tanks are boring to draw and full of lots of stupid fiddly details. If you end up with a game about cute bugs and unicorns and squid running around throwing hearts at each other? GREAT. It's got something to stand out. I mean right now this thing doesn't even have a NAME that means anything, much less any kind of visual appeal.