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Oh no, I get that. The OP was making the assertion that open source doesn't need win32 portability. That's a huge pain in the ass for those of us who work in t
by vvanders 9y ago
Oh no, I get that. The OP was making the assertion that open source doesn't need win32 portability.
That's a huge pain in the ass for those of us who work in things that are tied to win32(graphics, gamedev tools, etc) we happily contribute back but ripping out a working port just seems petty.
- blibble 9y agoit's a maintenance cost I have to maintain a separate build system for Windows, all the win32 specific code, and also test under Windows... and most of this requires a Windows license if I can rip all of that out by outsourcing the compatibility testing to Microsoft: all the better, even if I have to add a line to the documentation requiring users to check a checkbox once in some control panel somewhere
- Spivak 9y agoOnce you turn WSL would the actual user experience of those apps change? Shouldn't you be happy that WSL will enable F/OSS devs to write cross-platform software much easier by not having to keep two sets of code?