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Does someone have that running and would share its current state? I tested ring at the beginning of this year and it was a disaster. Does it work now?
by onli 9y ago
Does someone have that running and would share its current state? I tested ring at the beginning of this year and it was a disaster. Does it work now?
- ty_a 9y agoCame to ask the same. This would be interesting as an alternative to Google Hangouts if an html frontend could be used.
- LukeB42 9y agohttp://github.com/psybernetics/synchrony http://github.com/psybernetics/synchrony is a web version of Rings' concepts but focused on decentralised HTTP. You can add users on other instances and initiate WebRTC video calls in the chat view.
- occultist_throw 9y agoIndeed. I had the same issues of "No workey" for my machines as well. It locked up on viewing video status page on all platforms previously. Im primarily curious if it supports terminating the same data to multiple endpoints. Facebook and other centralized chat servers do that. That functionality guarantees that regardless which machine is logged in, I can get my messages. I know that recent TOR chat server doesnt. There's a GH issue open to "try to deal with it", with no comments. I also know that Tox doesn't support the same key with multiple endpoints. That too defeats my purpose of having it on my phone and laptop: I then have to have a new "contact" per device, which easily balloons out of control. Edit: Am on freenode's irc #ring . They seem asleep. No comments, positive or negative.
- occultist_throw 9y agoYES, you can have different devices on the same RING account. All you need to do, is to export the profile and import it, so all devices share the same profile. Just confirmed from one of the devs!
- javitury 9y agoFirst, make sure that you have enabled upnp and nat-pmp on your router and that your machine firewall allows both. The distributed design of ring makes finding peers slow, from 1 to 20 min. Regarding the issues, this is what I've encountered: 1) Text chat works unreliably. Sometimes messages are not delivered even if the other peer was found. 2) Even if upnp and nat-pmp are both working, sometimes you need to open all tcp and udp ports to get ring working. 3) Migration of accounts to ring beta 2 on linux was a total dissaster. It always failed so I had to create a new account. 4) On some computers during a videocall ring makes pulseaudio crash and freeze the system. Ring has a lot of potential but it's still not ready to replace skype. It works better than qtox though. EDIT: It was ring beta 2, not ring 2
- onli 9y agoHey, thanks for the response. Upnp is no problem, but my router has no settings for nat-pmp. It does not matter, unreliable chat messages are a dealbreaker, and the same goes for not getting messages sent while the client was offline, as described in a comment above. I also do not run pulseaudio, if that is a requirement (and it looked like it back then when I looked at it) the linux-client is useless to me.
- javitury 9y ago> I also do not run pulseaudio Pulseaudio is not a requirement, ring can choose ALSA if you prefer. > but my router has no settings for nat-pmp Maybe I exagerated a bit. Ring comes by default configured to use TURN and you can also setup STUN. The problem with this is that they are not distributed. If you want true P2P, you have to use upnp or nat-pmp, Ring can use any of the two. I don't know if it is because I get impatient, but it takes forever to connect. Just upnp should suffice but I get paranoid and think, maybe it's upnp that is not working. Then I enable nat-pmp in the router and open the nat-pmp port in the laptop. Sometimes I get so impatient that I also open (temporarily) every port in the laptop just in case.
- onli 9y ago> Pulseaudio is not a requirement, ring can choose ALSA if you prefer. That's great to know :) I'll keep an eye on Ring. Something like this in a working state would be great, But it should not take forever to connect and should be stable (more or less). According to this thread the project still has a lot to do, and it might be that the p2p approach is just not a good one for the problem at hand. Riot/Matrix looked more promising in that regard.