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Flash has generated a tremendous amount of assets that will be lost. Preserving them for historical reasons is extremely important but i am far less interested
by gamedna 9y ago
Flash has generated a tremendous amount of assets that will be lost. Preserving them for historical reasons is extremely important but i am far less interested in preserving the technology than preserving the idea or creation itself. I would love to see an effort around conversion or transcoding flash assets to other technologies. For example, flash movies being rendered to an open standard or flash games being automatically converted to javascript/html5. The content creator deserve to have their legacy recorded and maintained but this is not the solution. (granted it may be a solution for other use cases, but i am not sure what those are)
- simion314 9y agoTo transcode all Flash content you need a similar amount of work as reimplementing Flash since you need to transcode all the functions, it is similar as Wine project is doing and it is always behind and there are bugs, having the source will help implementingt the translation.
- gamedna 9y agoWine is an emulator, hence the name. (WINdows Emulator) By transcoding I am referring to rendering the flash content in a completely new medium. For example videos could be rendered using the existing closed source implementation into an open source video codec/format. For the interactive flash content, the content creators have the option of porting it to another platform to preserve the idea. Adobe even provides a tool to assist with this (https://helpx.adobe.com/animate/how-to/convert-flash-ads-to-html5.html https://helpx.adobe.com/animate/how-to/convert-flash-ads-to-...) Finally transcoding would recompile the framework into another framework. Think of this as converting Flash/Actionscript into HTML5 Canvas/Javascript.
- niutech 9y agoThey will not be lost after 2020. They will run as usual using the Flash Player Standalone Projector or Swiff Player.