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We've considered video rendering using the H264 encoders on the GPU, another approach might be to create a format that has all info needed for interactions and
by tmostak 9y ago
We've considered video rendering using the H264 encoders on the GPU, another approach might be to create a format that has all info needed for interactions and that could be deciphered on the frontend (i.e in WebGL). So it's something we're definitely looking at.
We already do provide some support for hover interactions in our charting library on top of Vega, but it would be nicer to do this in Vega.
Right now customers still get a lot of value from server-side rendering simply bc we can render visualizations of billions of records interactively and in real time, which is difficult or impossible to achieve in other platforms without some sort of
pre-computation.
- jarmitage 9y agoThanks for your reply, and yes I can imagine your tools are already very useful. Are there any examples of real-time online? It would be interesting to see what your SoTA is!
- tmostak 9y agoWe do support real-time ingest (helped by the fact that we do not need to index on insert). The only example we have online of that now is our Tweetmap demo (https://www.mapd.com/demos/tweetmap/ https://www.mapd.com/demos/tweetmap/)